I subscribed to an event with an anonymous delegate. Later I was in need for a solution to be able to unsubscribe this delegate. This is a simple solution for the problem:
public class ClassName
{
MouseButtonEventHandler eventHandler;
public ClassName()
{
eventHandler = delegate
{
// operations
};
}
void Functionality()
{
if (_subscribe)
{
_object.MouseLeftButtonDown += eventHandler;
}
else
{
_object.MouseLeftButtonDown -= eventHandler;
}
}
}
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